“There is a literalness about this, about the way the nation inscribes itself in the body, the literalness with which the human body opens itself and allows the nation to be registered in the wound.”
This page documents the process of creating Orestes 2.0, by Charles Mee, directed by Joseph Hendel at UCSD in March 2020.
AN ASYLUM in decay. A pig-faced bellhop dreams a grand hotel into existence as a dynasty collapses in a sickly, dreamlike Southern California. A world filled with trash, a porous reality of madness and revenge, grime and glamor. This is ORESTES 2.0.
This production was heavily influenced by the song “Hotel California” by the Eagles.
This design was selected in the category of “shortlisted emerging designer” at World Stage Design 2022.
Objects modeled from scratch by Miranda Friel in Vectorworks and textured in Cinema4D.
Additional samples available upon request.
This page documents the design process for The Underground, a new dance work by Marcos Duran, performed in February 2020.
The Underground was a collection of the following original dance pieces, performed by Marcos and the Company:
“Pilot”
“CranioSacral warmup”
‘Intertwined Distances”
“No Don’t...stop. Please”
“Exit to Wonderland”
“Heel, Skull”
“News Cycle”
“Zohar”
The space underwent subtle transformations throughout the evening, largely through the activation of the sculpture with lighting and projections, but also with the fluid movement of several set pieces.
various art projects undertaken during my MFA at UC San Diego
“It’s not mine but I had this feeling...the feeling that nobody lives here but me”
Buried Child was a theoretical/”paper” project undertaken during my MFA. I was interested in creating an environment that expressed the idea of “Midwestern Gothic Ghost Story.”
“Its spreading. Just like I said, its spreading. Its spreading and no one wants to do anything about it but you know what?! I AM GOING TO DO SOMETHING ABOUT IT.”
This page documents the design, construction, and filming process of Heap by Vivian Barnes, directed by Colette Robert at UCSD in Fall 2020.
Heap was filmed continuously on Zoom by actors using green screens and then composited/edited with pre-shot model footage using PremierePro.
1:87 scale model design and construction by Miranda Friel.
The entire process was remote in accordance with COVID19 precautions.